Showing posts with label Programming. Show all posts
Showing posts with label Programming. Show all posts

Masterminds of Programming: Conversations with the Creators of Major Programming Languages


Federico Biancuzzi , Shane Warden, "Masterminds of Programming: Conversations with the Creators of Major Programming Languages" O’Reilly Media, Inc | 2009 | ISBN: 0596515170 | 494 pages | PDF | 2,9 MB

Masterminds of Programming features exclusive interviews with the creators of several historic and highly influential programming languages. In this unique collection, you’ll learn about the processes that led to specific design decisions, including the goals they had in mind, the trade-offs they had to make, and how their experiences have left an impact on programming today. Masterminds of Programming includes individual interviews with:Adin D. Falkoff: APL Thomas E. Kurtz: BASIC Charles H. Moore: FORTH Robin Milner: ML Donald D. Chamberlin: SQL Alfred Aho, Peter Weinberger, and Brian Kernighan: AWK Charles Geschke and John Warnock: PostScript Bjarne Stroustrup: C++ Bertrand Meyer: Eiffel Brad Cox and Tom Love: Objective-C Larry Wall: Perl Simon Peyton Jones, Paul Hudak, Philip Wadler, and John Hughes: Haskell Guido van Rossum: Python Luiz Henrique de Figueiredo and Roberto Ierusalimschy: Lua James Gosling: Java Grady Booch, Ivar Jacobson, and James Rumbaugh: UML Anders Hejlsberg: Delphi inventor and lead developer of C#

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Schaum's Outline of Data Structures with Java, 2 Ed


You can catch up on the latest developments in the number one, fastest-growing programming language in the world with this fully updated Schaum's guide. Schaum's Outline of Data Structures with Java has been revised to reflect all recent advances and changes in the language.

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Schaum's Outline of Programming with C++


Programming with C++, Second Edition, is an update of the highly successful first editiona bestseller in Schaum's computer science lineand reflects the new ISO standard for C++, rendering previous C++ guides obsolete. Essential for programmers, 280,000 computer science students taking first-level classes, and thousands of advanced placement students, this book is the perfect supplement to the leading textbooks in introductory and higher-level programming courses.

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Schaum's Outline of Logic


The explosive progress of logic, since Frege, has produced applications in linguistics, mathematics and computer science. Students and practitioners of any of these fields, and of philosophy, will find this book an excellent reference or introduction. Now expanded to include non-classical logic, logic for the computer, and more. The central concepts are explained as they come into play in informal writing and conversation argument, validity, relevance, and so on. This study guide progresses to concepts such as probability calculus.

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Java for RPG Programmers


Java for RPG Programmers, 2nd Edition
Publisher: Mc Press | 2002-04-09 | ISBN 193118206X | CHM | 820 pages | 3.1 MB

Java is here to stay. As the roles of Java in business and e-business applications continue to grow, all iSeries and AS/400 IT professionals have a choice to make. Learn Java, or get left behind. If you are a programmer who wants to stay on the cutting edge of your career, you will have to learn Java, and you will have to use Java. If you are a development manager, you will need to understand Java and its promise. If you are an architect, it is even more important to know Java and know when and where to use it. Or not use it. IBM is not abandoning RPG, but more and more Java is finding a role in leading-edge applications. For an RPG programmer, learning Java can be daunting, but with the right help, it's a skill that can be mastered. This book offers that help. It gently yet comprehensively walks you through the Java language and core Java-supplied functionality. Best of all, you will learn Java by comparing it to RPG! You learned RPG. Leverage that investment and learn Java!

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